Blend Machine
$0+
$0+
https://schema.org/InStock
usd
Blend Machine is composed of 2 shaders :
- A surface blending shader, to blend together a large amount of PBR materials on a mesh, using height maps for better transitions (for example, sand filling in cracks of a cobblestone road). It comes with a custom tool for easy painting and a bonus wetness overlay feature.
- A contact blending shader, to blend an object with another based on their distance from each other, designed to hide the seam where meshes intersect.
Warning: Importing this package in a gamma color space project will break the demo scene !
This product is not currently for sale.
Size
285 MB
Without Demo
146 KB
Size
146 KB
Ratings
17
4.9
5 stars
94%
4 stars
6%
3 stars
0%
2 stars
0%
1 star
0%